- — The standard COG cry when a Troika starts firing at them
As with most Locust weapons, little is known of the Troika's origins or engineering, but some information has been confirmed through field usage. The weapon itself is a modified form of the minigun, equipped with two rotary ammunition drums and active cooling to allow virtually continuous firing.
The weapon's mount has a horizontal spread of approximately 100 degrees and a vertical spread of approximately 80 degrees, and is equipped with active recoil compensation. The Troika does boast frontal armour, though it provides no cover from side or rear attacks, leaves the user's legs partially exposed, and most notably lacks total head coverage.
By 16 A.E., the resources for Troikas had been largely exhausted (primarily due to the flooding of the Hollows), so the only Troikas they had left were the ones out on the field. In response, the Horde created the Multi-Turret.
The Troika is a very powerful weapon, capable of ripping through standard infantry armor in a few shots. However, the Troika's mounting stand has an extremely slow turning speed, and the aiming should be kept unzoomed when taking on multiple enemies. It should also be noted that the Troika provides protection only from the front, so attacks from the side should be watched out for.
Methods of attacking Troika emplacements include the use of grenades, aerial bombardment with the Hammer of Dawn or a close-range shotgun blast from behind. Alternatively it is possible to use a longer-range weapon (Longshot Sniper Rifle or Torque Bow for example) to attack the user's head through the viewing gap in the Troika's frontal shield. Leg shots tend to be instantly fatal with a Longshot, especially with a perfect active reload. One final strategy is to peg the user's exposed legs with a Torque Bow. The stationary user will have a lot of trouble dodging the attack, but be sure to fire before the gunner does. Another strategy is to slowly advance on the gunner with the Boom Shield, and utilize the Boltok Pistol to hit the gunner's exposed head. The Gorgon Burst is surprisingly ineffective at close range, as the bullets go to the side from each muzzle, sometimes missing their target completely.
The Troika currently appears in only one of the Multiplayer maps, War Machine. Troikas cannot turn behind the user, so having another player guard their back is often the best defense. In practice, the weapon is generally useless, providing next to no protection from weapons fire and allowing excessively easy sniper rifle and Torque Bow kills due to the wide assortment of angles it can be attacked from.
Behind the scenesEdit
- The Troika features an unusable targeting display, presumably used by the operator as a form of optical sight.
- In Gears 2 and 3, the Troika can overheat if fired for too long. Using the RB button can release the captured heat quickly.
- The Troika has a unique ability to "mulch" enemies, no matter how far you are.
- Of all the Troikas, only two can rotate 360 degrees, the first being in Gears of War 1, which is the first encountered, and the final one being in Gears of War 2, on the level Free Parking.
- In Gears of War 3's Horde 2.0, it is unknown why the COG use Troikas, since they are Locust weaponry, and not the Chain Gun, since it is COG weaponry. Locust cannot use the Troika, since its "mulch" mechanic would make it too overpowered if used against the player.
- "Troika" literally means "group of three" or "triad" in Russian, making it a puzzling name for a double-barreled weapon.
- The stationary barrels and rotating chambers are similar in function to the real world revolver cannons.
- Gears of War: Judgment
- RAAM's Shadow
- Gears of War (First appearance)
- Gears of War: Ultimate Edition
- Gears of War 2
- Gears of War 3
- Gears of War 4